A study discovers that 40% of Web3 gaming accounts are bots, which is a big number. The survey was provided by Levan Kvirkvelia, the inventor of Jigger, an anti-bot protection program. The survey discovered 20,000 bots in over 60 web3 games.
The founder and CEO of Xborg, Louis Regis stated that:
“Many games artificially boost their player bases with bots and multiple accounts in order to increase their valuations.”
Bots are a concern in almost any game that allows accounts to gain value. People have bought and traded gaming accounts with uncommon stuff, skins, or high competitive ratings outside of web3. Investigating the origins of bots in web2 can be difficult since data is redirected through VPNs to conceal the identity of the malicious actors.
Kvirkvelia’s work, on the other hand, makes use of the blockchain’s transparency to link wallets and develop a probabilistic matrix to identify the most likely bot candidates. A snapshot from Kvirkvelia’s firm Jigger, displayed below, shows a representation of the associated accounts.
we detect bots and multi-accounts by linking wallets belonging to the same person
we take a list of token holders, put them on a graph, and link wallets using our algorithm. The result is more like a petri dish! See the colored clusters? these are bots at @Era7_official pic.twitter.com/vzEmzgtAge
— Levan (@LevanKvirkvelia) August 29, 2022
The study also included a list of web3 projects and their bot percentages. Some projects have more than 80% bots, with even DeFi projects being targeted via referral programs.
Jigger has also made a gallery of all the findings available on its website. A form on the page allows users to request that a web3 token be added to the analytics.
Omar Ghanem, CEO of Polkastarter Gaming, told CryptoSlate that the report’s results did not surprise him.
“This comes as no surprise; the truth is, the data we have in the space shows almost 2M wallets have interacted with gaming dApps – which is far from a good indication of REAL active players.”
With the present state of web3 gaming, Ghanem noted the Sybil problem, adding that “one individual may set up several wallets and play on multiple accounts, which this research has further confirmed.”
In addition, Ghanem blamed the bot problem on the earning mechanisms of web3 games.
“As long as we continue to have games that are essentially “click to earn” by nature, with token farming through task repetition at the core of their gameplay loop – bots will continue to exist.
This is why our focus at Polkastarter Gaming has been on supporting high quality, skill based & competitive games with no entry barriers”
Indeed, the web3 business is shifting away from play-to-earn and toward play & earn. Play and earn methods frequently do not demand a player to have a crypto wallet in order to get started and have fun. Xborg and Polkastarter games are two of the most prominent firms in this market, with a concentration nearly entirely on gameplay.
The research is an advertising for Jigger, and Kvirkvelia makes no attempt to conceal this. While the data may need to be scrutinized further to rule out confirmation bias, the technology is undeniably fascinating. The capacity to follow, trace, analyze, and display blockchain data in order to expose a concealed picture of a dApp’s user base is a significant tool in the fight against fraud and manipulation.
If you liked “A Study Discovers That 40% of Web3 Gaming Accounts Are Bots “ read more of the latest cryptocurrency news.
DC Forecasts is a leader in many crypto news categories, striving for the highest journalistic standards and abiding by a strict set of editorial policies. If you are interested to offer your expertise or contribute to our news website, feel free to contact us at [email protected]
Discussion about this post