One software engineer named Joao Almeida coming from Portugal, has recently created a new platform that allows people to play the iconic Nintendo Pokemon game on the Lighting Network (LN). The name of the game is ‘Poketoshi’ and the news about it have been reported in the Next Web today.
— João Almeida (@joaodealmeida94) June 19, 2018
As you probably know, the Lighting Network is a second-layer solution to Bitcoin’s scalability limitations. It is a network that opens the payment channels between users that keep the majority of the transactions off the chain, turning to the blockchain that underlies in it.
The ‘Poketoshi’ game uses this network along with the live streaming video platform Twitch which allows users to interact with the game in an online chat room – just like the existing ‘Twitch Plays Pokemon’ series.
It is also a game that implements a Lighting Network-enabled virtual controller so that users can enter their gaming commands. The game ‘charges’ 10 Satoshi per command with one Satoshi being equal to one hundred millionth of a single Bitcoin.
The payments on the platform will be facilitated through OpenNode, which is a Lighting-enabled Bitcoin payment processor. As such, the game is a playful way of testing the Lighting protocol’s ambition to facilitate off-chain instant BTC payments at high volume.
According to The Next Web, there are several users of the game which are making allusions to the rivalry between Bitcoin Cash (BCH) as well as LN advocates which argue that the BCH hard fork is a better answer to Bitcoin’s scalability compared to LN’s second layer solution.
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